Adding skyboxes =============== To add your own skybox to the game, simply create a ``skyboxes`` folder inside your asset pack, then place your skybox image into that folder, like this: .. code-block:: MyAssetPack └── skyboxes └── My Skybox.png Once the skybox has been imported, you can go in-game and press :guilabel:`Room` > :guilabel:`Skybox` > :guilabel:`Change skybox`, select the skybox from your asset pack, then click :guilabel:`Apply`. .. note:: The only format that the game accepts are equirectangular images like this one: .. image:: ../../../assets/TabletopClub/skyboxes/Park.jpg :alt: A 360 degree image of an urban park, projected onto a rectangular image. If the skybox you want to add is cube-mapped, you can find more information about how to convert it in :ref:`asset-type-skybox`.