Adding audio tracks#

Adding your own audio files to an asset pack is really simple, all you need to do is create a folder named either music or sounds, and place your audio files inside. Afterwards, your asset pack may look something like this:

MyAssetPack
    ├── music
    │   ├── Music1.mp3
    │   └── Music2.mp3
    └── sounds
        ├── SoundEffect1.wav
        ├── SoundEffect2.wav
        └── SoundEffect3.wav

Note

There is a slight difference between music and sounds: Tracks placed in music will repeat once the track ends, whereas ones in sounds won’t.

Once the tracks have been imported, you can then play them in-game through either a Speaker or a Timer.

For more information, see Audio.